Gus.ini Settings

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Primal Fear Settings

All values given below are default values. Everything except ToxicDmgMultiplierTorpAmount CANNOT be set to 0, or else it reverts to the default amount

For these settings to work it must have the header:

 [PrimalFear]
Argument Effect
CelestialPowerStaminaDrop=500
CelestialPowerTorporAdd=1000
ToxicDmgMultiplierTorpAmount=0
ToxicTorpSpeedToAdd=.01
CausticAOEDamage=250
CausticAOEDamageInterval=1
AlphaReaperKingPheromoneInterval=1200
ApexReaperKingPheromoneInterval=900
PegasusEvolutionKillsRequired=250
StonePrimalForgeSpeedMultiplier=5
AdvancedPrimalForgeSpeedMultiplier=10
DebugPegasusKills=0
PreventKamikazeDodoSpawn=false
KamikazeDodoExplosionDamage=5500
KamikazeDodoExplosionRadius=2500
KamikazeDodoExplosionParticleSize=15
NukaDodoExplosionDamage=15000
NukaDodoExplosionRadius=7500
NukaDodoExplosionParticleSize=45
CorruptItemQuantity=1
CorruptItemInterval=3600
CorruptOutgoingDamageMultiplier=5
CorruptIncomingDamageMultiplier=.5
CelestialBladeDamageMultiplier=1
DemonicBladePowerUpMaxMultiplier=100
DemonicBladeMaxPowerUpTimeBeforeOverload=60
DemonicBladePowerUpOverloadDamage=5000000
PrimalSmithySpeedMultiplier=5
PrimalTekBenchSpeedMultiplier=1
PrimalTekTurretDamageMultiplier=20
PreventUnknownSubstanceUsage=false
ClubTorchOfDestructionDamageMultiplier=500
ClubTorchOfDestructionPreventDamagingMetal=false
CelestialArgentSpineDamageMultiplier=1
AllowDemonicBreeding=false
AllowCelestialBreeding=false
AllowChaosBreeding=false
AllowSpiritBreeding=false
SpiritProjAOEDamage=4500
SpiritProjAOEDamageInterval=0.25
SpiritGuardianProjAOEDamage=35000
SpiritGuardianProjAOEDamageInterval=0.125
ChaosGuardianAOEDamage=35000
ChaosGuardianAOEDamageInterval=0.0125
ChaosAOEDamage=4500
ChaosAOEDamageInterval=0.25
ChaosDisablePassiveDamage=false
DemonicDisablePassiveDamage=false
PlayerDefenseBuffDamageAllowed=0.0

Primal Fear Boss Expansion

These settings are only if you have the Primal Fear Boss Expansion installed on your server or single player game.

For these settings to work it must have the header:

 [PrimalFearBoss] 	
Argument Effect
PercentToTame=.2
AllowBossBreeding=false
ChaosAOEDamage=15000
ChaosAOEDamageInterval=0.25
VanillaWeightMultiplier=1
VanillaStamMultiplier=1
VanillaHealthMultiplier=1
VanillaDamageMultiplier=3
VanillaTorpMultiplier=1
AlphaWeightMultiplier=1
AlphaStamMultiplier=1
AlphaHealthMultiplier=1
AlphaDamageMultiplier=3
AlphaTorpMultiplier=1
ApexWeightMultiplier=1
ApexStamMultiplier=1
ApexHealthMultiplier=1
ApexDamageMultiplier=3
ApexTorpMultiplier=1
ChaosWeightMultiplier=1
ChaosStamMultiplier=1
ChaosHealthMultiplier=1
ChaosDamageMultiplier=3
ChaosTorpMultiplier=1

Primal Fear Aberration Expansion

These settings are only if you have the Primal Fear Aberration Expansion installed on your server or single player game.

For these settings to work it must have the header:

 [PrimalFearAberrationExpansion] 	


Argument Effect
ReaperKingPheromoneInterval=1800 The amount of time it takes for 1 Reaper King Pheromone to be created by a PF Vanilla Reaper (in seconds. min 60)
AlphaReaperKingPheromoneInterval=1200 The amount of time it takes for 1 Reaper King Pheromone to be created by a PF Alpha Reaper (in seconds. min 60)
ApexReaperKingPheromoneInterval=900 The amount of time it takes for 1 Reaper King Pheromone to be created by a PF Apex Reaper (in seconds. min 60)
GlowPetRiderDismountBuffDeactivationTime=30 The amount of time the player has until the buff from riding your glowpet wears off (in seconds)

Primal Fear Noxious Creatures

These settings are only if you have the Primal Fear Noxious Expansion installed on your server or single player game.

For these settings to work it must have the header:

 [PrimalFearNoxiousExpansion] 
Argument Effect
WeightMultiplier=3 The multiplier this stat has on the vanilla stats
StamMultiplier=3 The multiplier this stat has on the vanilla stats
HealthMultiplier=3 The multiplier this stat has on the vanilla stats
DamageMultiplier=3 The multiplier this stat has on the vanilla stats
TorpMultiplier=3 The multiplier this stat has on the vanilla stats
ToxicDmgMultiplierTorpAmount=0 How much extra torpor should be added per hit for every noxious creature