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<div class="fpbox plain" id="fpwelcome">
{{infobox
<!-- BEGIN Welcome box-->
| name = Primal Fear
<h1 class="mainheading" style="font-size:175%">Welcome to the Official Primal Fear Wiki</h1>
| image = Mod Primal Fear.jpg
</div>
| description = Adds more creature and boss variants. Has three expansion packs and a complimentary dino mod to add to the player experience
<!--END Welcome box-->
| section1 = Details
<div id="fp-container"><div id="fp-1" class="fp-section">
| info1 = Author
<div class="fpbox" id="fpabout">
| info1value = Pikkon
<!-- BEGIN Welcome and Description box-->
| info2 = Released
<div class="fp-hero-image">[[File:Primal Fear Main.jpg|1200px]]</div>
| info2value = Jan 10, 2017
| info3 = Status
| info3value = Actively maintained
| info4 = Website
| info4value = https://steamcommunity.com/sharedfiles/filedetails/?id=839162288
}}
'''Primal Fear''' is a stackable dino mod for ARK, developed by Steam user Pikkon38. The [[Mod:Mods|mod]] participated in the [[Mod:ARK Modding Contest|ARK Modding Contest]] of 2018 and placed in 4th.


<p align="justify">Primal Fear is a massive dino mod for the game ARK: Survival Evolved. This mod adds varying tameable tiers of dinos, as well as special boss dinos. Currently, you can tame Toxics, Alpha's, Apex, Fabled, Omega, Buffoon, Celestial, Demonic, Elder, and Elemental. The bosses include Primal, Origin, and the Creator. Toxic, Alpha, Apex, and Fabled dinos are math based, and are 3x, 5x, 10x 16x vanilla stats. Almost every creature has an alpha variant. Apex variants are carnivorous fighters, and Fabled variants are passive work horses.</p>
== Description ==
Primal Fear is a massive dino mod. This mod adds varying tameable tiers of dinos, as well as special boss dinos. Currently, you can tame Toxics, Alpha's, Apex, Fabled, Buffoon, Celestial, Demonic, Elder, and Elemental. The bosses include Primal, Origin, and the Creator. Toxic, Alpha, Apex, and Fabled dinos are math based, and are 3x, 5x, 10x 16x vanilla stats. Almost every creature has an alpha variant. Apex variants are carnivorous fighters, and Fabled variants are passive work horses.


<p align="justify">On top of custom creatures, players can look forward to exclusive items, a tiered taming system and unique resources only found in Primal Fear. </p>
On top of dinos, this mod also adds varying items to enhance game play. These items include a tranq system, healing items, dino blood, multiple sets of armor, tranq pike, taming helpers, wake up stimulant, and more!


This mod is still a work in progress so more info and creatures will be added in the future.
This mod is still a work in progress so more info and creatures will be added in the future.


<!-- BEGIN Welcome and Description box-->
== Base mod ==
</div>
* [https://steamcommunity.com/sharedfiles/filedetails/?id=839162288 Download link on Steam]
<!--END Welcome and Description box-->
* Mod ID:839162288
<div class="fpbox">
<!-- BEGIN Mod Features-->
{{FP heading|Primal Fear Features}}


* Tame, Breed, and Ride all new creatures to expand on your gameplay
=== New creatures ===
* Adds new Taming mechanics for custom creatures
Primal Fear currently has over 200 different creatures in it, and more creatures are added in the development process.
* Custom tiered Kibbled system
* New and more powerful weapons and armor
* Adds crafting stations designated for the mod


<!--END Game Features-->
==== Toxic ====
</div>
{{main|Mod:Primal Fear Toxic Creatures}}
</div>
<div id="fp-2" class="fp-section">
<div class="fpbox" id="fpdlc"><!-- BEGIN EXPANSIONS-->
{{FP heading|Expansions}}
<center><tabber>
Scorched Earth=
<center>[[File:Primal Fear SE Expansion.jpg|400px|middle|link=Scorched Earth Expansion|class=fpWideImage]]</center>
The [[Scorched Earth Expansion]] is a Mod Expansion that allows Scorched Earth spawns on other maps. Available on the [https://steamcommunity.com/sharedfiles/filedetails/?id=902157012 Steam Workshop].
|-|
Aberration=
<center>[[File:Primal Fear AB Expansion.jpg|400px|middle|link=Aberration Expansion|class=fpWideImage]]</center>
The [[Aberration Expansion]] is a Mod Expansion that allows Aberration spawns on other maps. Available on the [https://steamcommunity.com/sharedfiles/filedetails/?id=1315573129 Steam Workshop].
|-|
Extinction=
<center>[[File:Primal Fear EX Expansion.jpg|400px|middle|link=Extinction Expansion|class=fpWideImage]]</center>
The [[Extinction Expansion]] is a Mod Expansion that allows Extinction spawns on other maps. Available on the [https://steamcommunity.com/sharedfiles/filedetails/?id=1681125667 Steam Workshop].
|-|
Genesis=
<center>[[File:Primal Fear Genesis Expansion.jpg|400px|middle|link=Genesis Expansion|class=fpWideImage]]</center>
The [[Genesis Expansion]] is a Mod Expansion that allows Genesis spawns on other maps. Available on the [https://steamcommunity.com/sharedfiles/filedetails/?id=2200048898 Steam Workshop].
|-|
Boss=
<center>[[File:Primal Fear Boss Expansion.jpg|400px|middle|link=Boss Expansion|class=fpWideImage]]</center>
The [[Boss Expansion]] is a Mod Expansion that allows wild Boss creature spawns on the map of your choice. Available on the [https://steamcommunity.com/sharedfiles/filedetails/?id=899987403 Steam Workshop].


</tabber></center>
Toxic creatures have 3x the stats of Vanilla creatures and drop {{ItemLink|Mod:Primal Fear Toxic Blood}} and items and blueprints of Toxic level. They only accept Primal Fear Blood ({{ItemLink|Mod:Primal Fear Toxic Blood}}, {{ItemLink|Mod:Primal Fear Alpha Blood}}, {{ItemLink|Mod:Primal Fear Apex Blood}}, {{ItemLink|Mod:Primal Fear Fabled Blood}}, {{ItemLink|Mod:Primal Fear Primal Blood}}, and {{ItemLink|Mod:Primal Fear Origin Blood}} in order of increasing effectiveness) as taming food. Toxic Creatures have a 7% chance of spawning.
</div><!--END EXPANSIONS-->
<!-- BEGIN UNOFFICIAL --><div class="fpbox">
{{FP heading|Unofficial Mods}}


*'''Primal Fear Tribute Mod''': The [[Tribute Mod]] was made to be home to any tribute creatures for Patreon donations without the need to update Primal Fear main.
==== Alpha ====
*'''Primal Fear Unofficial Dodo Expansion''' The [[Unofficial Dodo Expansion]] was made to add a little bit of fun to your server by adding Chaos and Spirit Dodos to your world. You DO need Primal Fear to use this mod.
{{main|Mod:Primal Fear Alpha Creatures}}
</div><!-- END UNOFFICIAL -->
<!-- BEGIN RECOMMENDED --><div class="fpbox">
{{FP heading|Recommended Mods}}


The following list of mods are ones we believe will help enhance your Primal Fear game play.
Alpha creatures have 5x the stats of Vanilla creatures and drop {{ItemLink|Mod:Primal Fear Alpha Blood}} and items and blueprints of Alpha level. Alpha creatures have a 5% chance of spawning.


*'''[https://steamcommunity.com/sharedfiles/filedetails/?id=1609138312 Dino Storage V2] by Lethal''': We recommend this mod to help with server performance and to keep all your creatures stored in one simple system. With automation kibble farms are a breeze and your gameplay is smoother with the reduction of lag due to no massive buildings or mass amounts of creatures in one spot for the same result.
==== Apex ====
*'''[https://steamcommunity.com/sharedfiles/filedetails/?id=1295978823&searchtext=simple+spawners Simple Spawners] by darklore''': This mod comes in handy when you aren't seeing some PF creatures due to missing map spawners, or there just isn't enough danger in your life. Simple Spawners give server admins the ability to add custom spawners around the map to add creatures, resources and more to either a localized area or globally.
{{main|Mod:Primal Fear Apex Creatures}}
*'''[https://steamcommunity.com/sharedfiles/filedetails/?id=1979296691 Eternal Primal Fear Spawn Compatibility] by Zythara''': This mod is to be used ONLY when using both [https://steamcommunity.com/sharedfiles/filedetails/?id=893735676&searchtext=eternal Eternal] and Primal Fear so that the spawn systems work together and that the mods don't override each others' spawns.
</div><!--END RECOMMENDED-->


<div class="fpbox" id="fpbasics"><!-- BEGIN Game Basics-->
Apex creatures have 10x the stats of Vanilla creatures and drop {{ItemLink|Mod:Primal Fear Apex Blood}} and items and blueprints of Apex level. Apex creatures have a 3.5% chance of spawning.
{{FP heading|Mod Contents}}
<center>
<gallery widths="84px" heights="65px" mode="nolines" perrow="6">
File:Alpha_Raptor.png|link=Creatures|[[Creatures]]
File:Apex_Flak_Chestpiece.png|link=Armor|[[Armor]]
File:Alpha_Blood.png|link=Resources|[[Resources]]
File:Primal_Spear.png|link=Weapons|[[Weapons]]
File:Toxic_Kibble.png|link=Consumables|[[Consumables]]
File:Primal_Smithy.png|link=Structures|[[Structures]]
File:Raptor_Saddle.png|link=Saddles|[[Saddles]]
File:PikkonRev_Summon.png|link=Summoners|[[Summoners]]
File:Primal_Bullet.png|link=Ammo|[[Ammo]]
File:CostumeIcon.png|link=Costumes|[[Costumes]]
File:FireColossus_Spawn.png|link=Bosses|[[Bosses]]
File:Toxic Egg.png|link=Egg_Layers|[[Egg Layers]]
File:Note.png|link=Patch_Notes|[[Patch Notes]]
File:ClubTorch_Icon.png|link=gus.ini Settings|[[gus.ini Settings|GUS.ini]]
File:Compass.png|link=Guides|[[Guides]]
</gallery>
</center>
</div><!--END Game Basics-->
</div>
<div id="fp-3" class="fp-section">
<div class="fpbox">
<!-- BEGIN Misc -->
{{FP heading|Mod Details}}
<div style="text-align: left;">
<center>
[[File:Pikkons Revenge Main.jpg|350px|middle|link=Pikkons Revenge]]
</center>
*'''Released Date:''' Jan 10, 2017
*'''Last Updated:''' April 28, 2022
*'''Author:''' Pikkon
*'''Developers:''' Zythara, amarok
*'''Senior Admins:''' NovaStrike, LightSpinner94
*'''Admins:''' Gorim, Tohru
*'''Community Helpers:''' Twig (Alex), Flockerkill, l3lack
* Was a part of the Sponsored Mod program from May 2020 through November 2020
</div>
</div><!-- END MISC -->
<!--BEGIN SPOTLIGHT --><div class="fpbox">
{{FP heading|Creature Spotlight}}
<div style="text-align: center;">
<center>
[[File:Nova Spotlight.jpg|350px|middle|link=Nova the Destroyer]]


<center>[[Nova the Destroyer]]</center>
==== Fabled ====
{{main|Mod:Primal Fear Fabled Creatures}}


Nova the Destroyer is a freak of nature in Ark, a fierce hybrid of a dodorex and a reaper. Survivors are in for a world of pain battling this tier 5 boss. This monstrosity has three unique AOE attacks and swarms of overgrown Seeker minions. If you survive long enough to kill it you are rewarded with special loot and a fertilized egg to make this boss your own.
Fabled creatures have 16x the stats of Vanilla creatures and drop {{ItemLink|Mod:Primal Fear Fabled Blood}} and items and blueprints of Fabled level. Fabled creatures have a 2.75% chance of spawning
</center>
</div>
</div><!-- END SPOTLIGHT -->
<div class="fpbox">
<!-- BEGIN Socials -->
{{FP heading|Socials}}
<div style="text-align: center;">
<center>
<gallery widths="110px" heights="80px" mode="nolines" perrow="5">
File:Twitter.svg|[https://twitter.com/fear_ark Primal Fear ARK]
File:Discord.svg|[https://discord.gg/PDnPdqu Primal Fear Discord]
File:Steam.svg|[https://steamcommunity.com/sharedfiles/filedetails/?id=839162288 Steam Workshop]
</gallery>
</center>
</div>
<!--END Socials -->
</div>
<div class="fpbox" id="fptweets">
<!-- BEGIN Twitterfeed -->
{{FP heading|Official Tweets}}
<center>
<twitterfeed noheader nofooter noborder theme=dark width=400 height=400>fear_ark</twitterfeed>
</center>
</div>
<!--END Twitterfeed -->
</div>
<div id="fp-4" class="fp-section">
<div class="fpbox">
<!-- BEGIN Patch-->
{{FP heading|[[Patch Notes]]}}


<center>'''28th, April 2022'''</center>
==== Corrupted ====
'''PATCH'''
{{main|Mod:Primal Fear Corrupted Creatures}}
*Patched all health potions so they now add food instead of removing it
*Fixing light parrot egg
*Added proper particles to elemental parrots
*Added proper animations to parrots
*Fixing non-elemental parrots passive eggs
*Elemental Parrots should no longer show as passive tames
*Celestial argents should use spike attack without ride and in wild now
*Omega Lightning Wyvern stun now lasts 4 seconds, and the affected is protected from another stun for 6 seconds. No longer works on bosses.


</div>
You can now corrupt your creatures. This only applies to creatures that naturally have a corruption variant. Corrupted creatures deal 125-150% melee damage, and receive 20% less damage than their non-corrupt counterpart. But they also require a {{ItemLink|Corrupted Nodule}} every hour to remain corrupted. If you leave your corrupted dino without a nodule and an hour elapses, it will untame, go wild, and attack anything around it. To corrupt your creature you must use a {{ItemLink|Mod:Primal Fear Corrupted Spore}}. Once you corrupt your creature there is no going back.
</div>

</div> __NOTITLE__ __NOTOC__
==== Celestial ====
[[es:]]
{{main|Mod:Primal Fear Celestial Creatures}}
{{#description2:The official wiki for the ARK: Survival Evolved dino mod, Primal Fear}}

Celestial creatures are the pure and true counter part to Demonic creatures, set there as a counter balance. Celestial creatures drop a {{ItemLink|Mod:Primal Fear Celestial Soul}} upon death. Celestial creatures have a 2.25% chance of spawning.

==== Ascended Celestial ====
{{main|Mod:Primal Fear Ascended Celestial Creatures}}

You can now ascend your celestial creatures using {{ItemLink|Mod:Primal Fear Ascension Item}}. Once you ascend your creature there is no reverting back to a regular celestial creature.

==== Demonic ====
{{main|Mod:Primal Fear Demonic Creatures}}

Demonics are cast away creatures hell bent on becoming useful, powerful, mounts. They have sold their soul to evil in order to gain ultimate power. Demonic creatures drop a {{ItemLink|Mod:Primal Fear Demonic Soul}} upon death. Celestial creatures have a 2.25% chance of spawning.

==== Primal ====
{{main|Mod:Primal Fear Primal Creatures}}

Primal creatures are extremely strong, untameable, and drop {{ItemLink|Mod:Primal Fear Primal Blood}} and items and blueprints of Primal level.

==== Primal Tek Creatures ====
{{main|Mod:Primal Fear Primal Tek Creatures}}

Players can now build their own Tek creatures in the {{ItemLink|Mod:Primal Fear Primal Tek Bench}} that they can augment with {{ItemLink|Mod:Primal Fear Modules}}.

==== Buffoon ====
{{main|Mod:Primal Fear Buffoon Creatures}}

Buffoon creatures are the stuff of nightmares, creatures escaped from the circus hell bent on killing everyone. Buffoon creatures have a 3% chance of spawning

==== Malin ====
{{main|Mod:Primal Fear Malin Creatures}}
Malin creatures have a 3% chance of spawning
==== Elder ====
{{main|Mod:Primal Fear Elder Creatures}}
Elder creatures have higher stats and are bigger than their vanilla counterparts and are rideable without the need for a {{ItemLink|Saddle}} and are [[breeding|breedable]].

==== Elemental ====
{{main|Mod:Primal Fear Elemental Creatures}}

Elemental creatures drop {{ItemLink|Mod:Primal Fear Caustic Feather}}, {{ItemLink|Mod:Primal Fear Electric Feather}}, {{ItemLink|Mod:Primal Fear Fire Feather}} or {{ItemLink|Mod:Primal Fear Ice Feather}}. Basic Elemental creatures (Fire, Ice, Electric and Caustic) have a 4% chance of spawning. Advanced Elemental creatures (Light and Dark) have a 3% chance of spawning

==== Origin ====
{{main|Mod:Primal Fear Origin Creatures}}

Origin creatures are the strongest tier of non-boss creatures in the mod with accompanying music. They exist in the wild or can be [[Mod:Primal Fear Origin Summons|summoned]] and upon killing drop one of each: {{ItemLink|Mod:Primal Fear Origin Blood}}, {{ItemLink|Mod:Primal Fear Origin Tributes}}, {{ItemLink|Mod:Primal Fear Origin Soul}} and {{ItemLink|Mod:Primal Fear Origin Costumes}}. Killing any Origin Creature will automatically unlock [[Mod:Primal Fear Origin Infused Toxic Narcotic|Origin Infused Toxic Narcotic]] and [[Mod:Primal Fear Toxic Tranq Bullets|Origin Infused Toxic Tranq Bullet]].

==== Chaos ====
{{main|Mod:Primal Fear Chaos Creatures}}
Chaos Creatures are a high end tier and the counterpart of Spirit Creatures. The Chaos Rex and Wyvern can be tamed, but only with a [[Mod:Primal Fear Chaos Orb|Chaos Orb]]. Killed Chaos Creatures drop one {{ItemLink|Mod:Primal Fear Demonic Kibble}}.

==== Spirit ====
{{main|Mod:Primal Fear Spirit Creatures}}

==== Miscellaneous ====
{{main|Mod:Primal Fear Miscellaneous Creatures}}

These creatures are added to enhance gameplay by dropping items needed or to just have a little bit of fun. It also adds some vanilla creatures not found in normal game play. All Miscellaneous creatures have a 3% chance to spawn.

=== Resources ===
{{ItemList|Mod:Primal Fear Blood|Mod:Primal Fear Feathers|Mod:Primal Fear Souls}}

=== Structures ===
{{ItemList|Mod:Primal Fear Primal Smithy|Mod:Primal Fear Primal Refining Forge|Mod:Primal Fear Primal Industrial Forge|Mod:Primal Fear Primal Tek Bench}}

=== Consumables ===
{{ItemList|Mod:Primal Fear Narcotics|Mod:Primal Fear Health Potions|Mod:Primal Fear Tame Helpers|Mod:Primal Fear Kibbles|Mod:Primal Fear Potent Stimulant|Mod:Primal Fear Bio Virus Antidote|Mod:Primal Fear Suicide Potion}}

=== Weapons ===
{{ItemList|Mod:Primal Fear Primal Spear|Mod:Primal Fear Primal Pike|Mod:Primal Fear Pump Action Primal Shotgun|Mod:Primal Fear Primal Sniper Rifle|Mod:Primal Fear Primal Compound Bow|Mod:Primal Fear Demonic Sword|Mod:Primal Fear Celestial Sword|Mod:Primal Fear Celestial Shield}}

=== Ammunition ===
{{ItemList|Mod:Primal Fear Arrows|Mod:Primal Fear Darts|Mod:Primal Fear Primal Shotgun Ammo|Mod:Primal Fear Bullets|Mod:Primal Fear Primal Metal Arrows}}

=== Armor ===
{{ItemList|Mod:Primal Fear Alpha Armor|Mod:Primal Fear Apex Armor|Mod:Primal Fear Primal Armor|Mod:Primal Fear Origin Armor|Mod:Primal Fear Creator Armor|Mod:Primal Fear Demonic Armor}}

=== Saddles ===
The mod adds the following saddles for the different tiers of creatures:

{{ItemList|Mod:Primal Fear Toxic Saddles|Mod:Primal Fear Alpha Saddles|Mod:Primal Fear Apex Saddles|Mod:Primal Fear Fabled Saddles|Mod:Primal Fear Celestial Saddles|Mod:Primal Fear Demonic Saddles|Mod:Primal Fear Miscellaneous Saddles}}

== Expansions and Additions ==
=== Boss Expansion ===
* This mod expansion spawns Vanilla, [[Mod:Primal Fear Alpha Creatures#Bosses|Alpha]], [[Mod:Primal Fear Apex Creatures#Bosses|Apex]], [[Mod:Primal Fear Chaos Creatures#Bosses|Chaos]] and [[Mod:Primal Fear Primal Creatures#Bosses|Primal Bosses]] on the map. Some are tameable, some are not.
* You must have the base Primal Fear mod installed to be able to run this mod expansion.
* [https://steamcommunity.com/sharedfiles/filedetails/?id=899987403 Download link on Steam]
* Mod ID = 899987403

=== Scorched Earth Expansion ===
* This mod adds Primal Fear Scorched Earth creatures to maps that do not have [[Scorched Earth]] Spawners. More Primal Fear Scorched Earth creatures are to eventually come.
* Playing Primal Fear without this mod will only spawn Primal Fear Scorched Earth creatures on the Scorched Earth [[DLC]] maps, including [[Ragnarok]].
* [https://steamcommunity.com/sharedfiles/filedetails/?id=902157012 Download link on Steam]
* Mod ID = 902157012

=== Aberration Expansion ===
* This mod adds Primal Fear Aberration creatures to maps that do NOT have [[Aberration]] Spawners. More Primal Fear Aberration creatures are to come.
* Playing Primal Fear without this mod will only spawn Primal Fear Aberration creatures on Aberration [[DLC]] maps. If the map you are playing is either Aberration, or has an Aberration section, this mod is NOT necessary.
* 99% of the default Aberration taming methods intact. This mod ONLY changes to that is that {{ItemLink|Rock Drake}}s are now [[taming|tamable]] by the knock-out method. It is possible untamable vanilla versions are spawned by the map. This does not replace those. Simply adds to them.
* This does NOT spawn Aberrant versions of Primal Fear creatures. Those ONLY spawn on Aberration maps, using the base mod of Primal Fear.
* [https://steamcommunity.com/sharedfiles/filedetails/?id=1315573129 Download link on Steam]
* Mod ID = 1315573129

=== Noxious Creatures ===
{{main|Mod:Primal Fear Noxious Creatures}}
Primal Fear Noxious Creatures is a stand alone (NOT an expansion to the base mod) mod that adds about 80 torpor dinos. These dinos are fully user configurable in terms of stats and adding torpor amount. this allows the mod to be paired with any other mod. While Primal Fear Main is NOT required for this mod, adding this mod after Primal Fear Main will enable custom loot drops from these creatures.

Although Noxious Creatures seems like a simple mod on the surface, its how its built which makes it really shine. Every dino is a child of the vanilla dino, and no mesh or texture alterations occur. This means that, in theory, this mod is completely TLC proof. Users have the ability to edit dino stats from 1x to pair with vanilla, up to any number a user desire. This allows Noxious Creatures to be paired with ANY mod. All dinos retain their vanilla taming methods, and spawn locations. This means if you want a Noxious rock drake, youll need to get an egg from a nest on a map that supplies them. Same goes for a Wyvern. Dinos that naturally do torpor in ark have been made superior in doing more torpor than standard noxious dinos. This means a noxious Pachy or Equus will be more effective at knocking things out

All creatures use vanilla saddles.
* [https://steamcommunity.com/sharedfiles/filedetails/?id=1356703358 Download link on Steam]
* Mod ID = 1356703358

== Patch Notes ==
'''Released March 12th, 2019'''

'''New Additions'''
Added Demonic Sword
Added Celestial Sword
Added Celestial Armor
Elder Defender (Custom shield and laser)
Alpha, Apex Defender (Custom shield and laser)
Alpha, Apex Enforcer (higher tiers can blink farther and regen faster)
Alpha, Fabled Gacha (higher tiers have a larger radius and check more often for drops)
Alpha, Fabled Gas Bags (higher tiers have more capacity and regen faster)
Alpha, Apex Managarmr
Alpha, Apex, Fabled Snow Owl (higher tiers heal faster and freeze in a bigger aoe)
Alpha, Apex Velanosaur
Alpha, Apex Indom Rex
Corrupted Alpha, Apex, Fabled, Celestial Dinos
Ascended Celestial Dinos
Ascended Corrupted Celestial Wyverm, Rex, Rock Drake, and Spino
Primal Tek Rex
Primal Tek Giga
Primal Tek Raptor
Primal Tek Quetz
Primal Tek Parasaur
Primal Tek Trike
Primal Tek Stego
Primal Tek Mosa
Personal Attack Drone
Primal Tek Bench
Suicide Potion
Celestial Emperor

Corruption
You can now corrupt your creatures. This only applies to creatures that naturally have a corruption variant. Corrupted creatures deal 125-150% melee damage, and receive 20% less damage than their non-corrupt counterpart. But they also require a corrupted nodule every hour to remain corrupted. If you leave your corrupted dino without a nodule and an hour ellapses, it will untame, go wild, and attack anything around it. It will become untameable as well, so you must then be force to put your pet down. In order to corrupt your dino, craft a corruption spore, put it in your dino inventory, open the interaction wheel and selection "Corrupt Dino". Corruption only works on alpha, apex, fabled, and celestial tiers. When corrupting your dino, the resulting dino is an exactly duplicate of the previous one, right down to the custom name, tamed levels, pumped levels, and levels available.
WARNING: Corrupting is a one way street. Once corrupted, you can not uncorrupt your dino! Before corrupting, remove saddle and empty inventory of all items you wish to keep as they will get deleted. Corruption only exists for dinos that Wild Card built a corrupted mesh for.

Ascension
You can now ascend your Celestial creatures. In order to do this, aquire the ascension item from defeating the new and improved Pikkon the creator tier 5 boss. The item is used in the crafting recipe for the subsequent engram that gets unlocked. After you have crafted the item necessary to ascend, place the item inside your celestial, open the interaction wheel, and select "Ascend Dino". While you CAN corrupt your celestial, doing so makes the creature ineligible for ascension, as it is no longer pure. You can, however, corrupt your ascended creature. This final corrupted ascended dino is the most powerful player owned creature in the mod. It, though, does require corrupted nodules to keep loyal to you. The ascended dino does NOT keep the previous dino's wild or tamed stats. The ascended dino will spawn at the level of which the previous dino was at, allowing you to further level the ascended dino to new heights.
WARNING: Remove all items, including saddle, from creature before you ascend or corrupt. Anything left on the dino post ascension or corruption will be deleted.

Celestial melee/defense multiplers for each stage:
Celestial | Normal: 1/1, Powered up: 1.5/0.75
Corrupted | Normal: 1.25/0.8, Powered up: 2/0.5
Ascended | Normal: 3/0.7, Powered up: 6/0.35
Corrupted Ascended| 4/0.6, Powered up: 7/0.25
Primal Tek Dinos

Primal Tek Dinos are craftable tek dinos with special abilities and traits. These should be thought of as machines, not living, breathing ogranisms. As such, they are genderless and do not breed. But they also dont require food, or use stamina or oxygen. By default, you can craft the lowest level version. Getting higher level versions require killing wild primal tek dinos and crafting them, just like enforcers.
1. Can spawn over server level
2. dont use oxygen, food, or stamina
3. does bad bleed damage
4. can hold a total of 8 modules to augment it
5. can level up melee, health and speed, but only in small increments. Oxygen, stamina, and food bars are not visible.
6. Must be crafted in the new primal tek bench (as are their saddles)
7. are default 12x stat multipliers
8. Super heavy (pick up wise). Will be difficult or impossible for creatures to pick up.
9. Will not float when idle in water. Will sink.
10. Shield module allows use of Shield. Blocks 90% of incoming damage. Shield health is 20% character health on start up. As damage incures, shield health decrease. Player can disable shield to regenerate at any point. If shield health reaches 0, it breaks, Shield will become inoperable until shield health fully regenerates to 100%.
11. Active breeding block enabled. Genderless and do not breed (because, robots). Active code prevents overriding this via S+ mutator and other modded items meant to circumvent non-breeding dinos
12. Primal Tek Dinos are immune to the following buffs:
Origin Stamina Drain
Celestial Fire
General Fire
Bleeding
Kentro Bleeding
Creator Fire
Tek dino bleeding
Celestial / Demonic Sword
When unsheathed, the celestial sword summons a tamed celestial Allosaurus as a minion. Cannot be riden, and doesnt allow armor. Cannot be ascended or corrupted.
When unsheathed, the demonic sword begins charging. Melee damage increases over time. Once max damage is reached, player has a set amount of time. Overload warning occurs 80% into max damage lifetime. After 100%, overload is reached and an explosion happens. Killing the user and anything around it. Sheathing the weapon resets the melee damage and timer.


'''Bug Fixes'''
Changed Fabled Stego saddle to proper 100 base armor
Fixed Fabled Grifficorn saddle slot
Fixed Celestial Argent Grab attack
Fixed Kamikaze dodo breeding
General Changes and Updates
Ice elementals now freeze their targets with their breath, causing damage over time while forzen. This freezing can be used on bosses for a tacticle advantage. Dino will stay forzen for 15 seconds or until it gets hit.
Celestial power up ability re-written from the ground up. No longer adds torpor once stamina is drained. Once stamina is drained or rider dismounts, the power up ability deactivates. Includes completely new visuals and sounds.
Each tier can be progressively found at higher and higher wild levels more commonly. IE Toxics are found at default levels, alphas will more commonly be a bit higher, Apex even higher...etc. Celestials, Demonics, and Chaos should most commonly be found around max level.
All dino tiers have their health regen match their tier multipliers. So alphas will regen 5x faster than vanilla, apex 10x and so on.
Primal Forge and Primal Industrial Forge can now take scrape metal. They also no longer require being placed on a foundation
Primal Smithy now doesn't require being placed on a foundation
Celestials now contain active breeding blocking code
Wild Chaos and Spirit now do not drop Orbs
Pikkon, the Creator boss moved to tier 5
Celestial Emperor added in place of the Creator boss. Killing it drops armor, and an item to summon a tameable version
Empress and Emperor no longer drop full armor sets. they drop random pieces of armor or the sword/shield (no demonic shield exists)
Creator armor now contains both celestial and demonic buffs, plus a couple unique ones
Added code to explosive projectiles. Demonic shinehorn, monkey, and thorny, plus celestial argent. Explosion damage is 50% impact damage and should scale with melee damage
Elementals are immune to their own buffs
Chaos dinos are immune to their own buffs, and creator buffs
Shadow Nameless now has custom shadow ball gravity explosion attack

'''PRIMAL FEAR EXTINCTION EXPANSION'''
https://steamcommunity.com/sharedfiles/filedetails/?id=1681125667

'''BOSS MOD'''
All bosses spawn on extinction


=== Notes ===
The Aberration Expansion and Noxious creatures has not yet been updated to spawn creatures on Extinction and will be updated in the near future.
{{Nav Primal Fear}}

Revision as of 22:00, 7 July 2022

Welcome to the Official Primal Fear Wiki

Primal Fear Main.jpg

Primal Fear is a massive dino mod for the game ARK: Survival Evolved. This mod adds varying tameable tiers of dinos, as well as special boss dinos. Currently, you can tame Toxics, Alpha's, Apex, Fabled, Omega, Buffoon, Celestial, Demonic, Elder, and Elemental. The bosses include Primal, Origin, and the Creator. Toxic, Alpha, Apex, and Fabled dinos are math based, and are 3x, 5x, 10x 16x vanilla stats. Almost every creature has an alpha variant. Apex variants are carnivorous fighters, and Fabled variants are passive work horses.

On top of custom creatures, players can look forward to exclusive items, a tiered taming system and unique resources only found in Primal Fear.

This mod is still a work in progress so more info and creatures will be added in the future.

Primal Fear Features
  • Tame, Breed, and Ride all new creatures to expand on your gameplay
  • Adds new Taming mechanics for custom creatures
  • Custom tiered Kibbled system
  • New and more powerful weapons and armor
  • Adds crafting stations designated for the mod
Expansions
Unofficial Mods
  • Primal Fear Tribute Mod: The Tribute Mod was made to be home to any tribute creatures for Patreon donations without the need to update Primal Fear main.
  • Primal Fear Unofficial Dodo Expansion The Unofficial Dodo Expansion was made to add a little bit of fun to your server by adding Chaos and Spirit Dodos to your world. You DO need Primal Fear to use this mod.
Recommended Mods

The following list of mods are ones we believe will help enhance your Primal Fear game play.

  • Dino Storage V2 by Lethal: We recommend this mod to help with server performance and to keep all your creatures stored in one simple system. With automation kibble farms are a breeze and your gameplay is smoother with the reduction of lag due to no massive buildings or mass amounts of creatures in one spot for the same result.
  • Simple Spawners by darklore: This mod comes in handy when you aren't seeing some PF creatures due to missing map spawners, or there just isn't enough danger in your life. Simple Spawners give server admins the ability to add custom spawners around the map to add creatures, resources and more to either a localized area or globally.
  • Eternal Primal Fear Spawn Compatibility by Zythara: This mod is to be used ONLY when using both Eternal and Primal Fear so that the spawn systems work together and that the mods don't override each others' spawns.
Mod Details

Pikkons Revenge Main.jpg

  • Released Date: Jan 10, 2017
  • Last Updated: April 28, 2022
  • Author: Pikkon
  • Developers: Zythara, amarok
  • Senior Admins: NovaStrike, LightSpinner94
  • Admins: Gorim, Tohru
  • Community Helpers: Twig (Alex), Flockerkill, l3lack
  • Was a part of the Sponsored Mod program from May 2020 through November 2020
Creature Spotlight

Nova Spotlight.jpg

Nova the Destroyer

Nova the Destroyer is a freak of nature in Ark, a fierce hybrid of a dodorex and a reaper. Survivors are in for a world of pain battling this tier 5 boss. This monstrosity has three unique AOE attacks and swarms of overgrown Seeker minions. If you survive long enough to kill it you are rewarded with special loot and a fertilized egg to make this boss your own.

Official Tweets

28th, April 2022

PATCH

  • Patched all health potions so they now add food instead of removing it
  • Fixing light parrot egg
  • Added proper particles to elemental parrots
  • Added proper animations to parrots
  • Fixing non-elemental parrots passive eggs
  • Elemental Parrots should no longer show as passive tames
  • Celestial argents should use spike attack without ride and in wild now
  • Omega Lightning Wyvern stun now lasts 4 seconds, and the affected is protected from another stun for 6 seconds. No longer works on bosses.